| *RR | 1 5 3 | 0 | *CR | 1 3 4 | 1 | CRS | 2 3 3 | 1 |
| L* | 1 3 4 | 1 | RLR | 2 0 6 | 1 | CSC | 2 0 5 | 2 |
| RR | 0 2 5 | 2 | ** | 0 2 5 | 2 | CRR | 2 2 2 | 3 |
| *S | 4 2 2 | 1 | RS | 4 2 3 | 0 | LLS | 4 4 1 | 0 |
| CLS | 3 4 2 | 0 | LRS | 4 2 3 | 0 | *** | 4 2 3 | 0 |
| CLS | 3 2 4 | 0 | S* | 3 2 4 | 0 | *C* | 3 2 3 | 1 |
| *CC | 1 2 3 | 3 | CR | 1 0 4 | 4 | LLL | 1 3 1 | 4 |
| S | 3 3 1 | 2 | CCC | 3 0 1 | 5 | S | 3 0 4 | 2 |
| R*L | 1 1 5 | 2 | * | 1 1 5 | 2 | RCC | 2 1 2 | 4 |
| L* | 1 1 3 | 4 | * | 1 1 3 | 4 | CCC | 1 1 0 | 7 |
| L | 0 1 1 | 7 | L | 1 0 1 | 7 | L | 1 1 0 | 7 |
| L | 0 1 1 | 7 | C | 0 0 1 | 8 |
|
Each refresh plays one game inspired by l-c-r.
Columns show each player's roll followed by all player's chips and the center pot after that roll.
Try more players.
View the source.
This variation adds S for split-the-pot. We play this as if dice are rolled and played one at a time. Unlike the unmodified game, the pot can now both grow and shrink. We highlight the pot whenever it holds 2/3 of the original chips. |